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Battle group kursk
Battle group kursk













battle group kursk
  1. #BATTLE GROUP KURSK FULL#
  2. #BATTLE GROUP KURSK CODE#

BGK is £30 and is in my opinion a far better product. Now KGN weighed in at £60? if my memory serves. Oh and right at the front is an index that actually makes sense : : You will also find all the stats you need for every bit of equipment you can think of for that period and a bit more besides.

battle group kursk

#BATTLE GROUP KURSK FULL#

We then have a linked campaign game consisting of 7 historical scenarios, the first three of which can be linked togerther to form a "mega" game.Īnd finally there is the appendix which is choc full of QRS's, army roster sheets and some counters that you need to play the game (PDF's of which should be avalible soon). Now we have a lavishly illustrated painting and modeling section with somthing for everybody from beginers right up to us "been wargaming for 25 years and there aint nowt you can teach me about painting types " Next is a scenario section with 7 different pre-set games for people to try with maps and suggested forces. If you like to "power game" these won't suit you at all. The lists are well laid out and are engineered to incourage "historical" forces, no wall to celling Tiger armies here! And certainly no automatic rifle/Machine gun spam either. There are two lists for both sides and these cover Panzer and Panzergrenedier battle groups and Infanrty Division battle groups for the Germans, Tank Corps and Motor Rifle and Rifle Division battle groups for the Soviets. The next section is an historical overview of the battle itself togerther with the actual orders of battle for both sides. They are well written, easy to understand and there are lots of helpful examples included. 237 page's long, the main rules themselves occupy the front of the book and amount to some 54 pages. The book itself is an extremely high qaulity product with a very thick harback cover, strong binding and thick glossy coloured page's. Lots has been re-written and improved upon. Most of your are aware I'm sure of Warhammer Historicals Kampfgruppe Normandy that are no longer avalible since that firm wound that operation up.īGK have been written by the same author, Warwick Kinrade, and are a direct decendant of those rules, although they are definatley not the same rules. Publishers use these marks when books are returned to them.Last week I recieved my long awaited copy of Battle Group Kursk (BGK) so I thought I'd share with you my impressions after a week of reading. Remainder Mark - A remainder mark is usually a small black line or dot written with a felt tip pen or Sharpie on the top, bottom, side page edges and sometimes on the UPC symbol on the back of the book.If excessively worn, they will be marked as "tray worn." Flat trays for SPI games are not graded, and have the usual problems.If excessively worn, they will be marked as "card worn." The cardboard backing of miniature packs is not graded.In most cases, boxed games and box sets do not come with dice.Due to the nature of loose counters, if a game is unplayable it may be returned for a refund of the purchase price. Boardgame counters are punched, unless noted.Major defects and/or missing components are noted separately.Example, EX+ is an item between Excellent and Near Mint condition.

battle group kursk

  • A "plus" sign indicates that an item is close to the next highest condition.
  • When only one condition is listed, then the box and contents are in the same condition.

    #BATTLE GROUP KURSK CODE#

    Boxed items are listed as "code/code" where the first code represents the box, and the second code describes the contents.















    Battle group kursk